IP #233

Back to search
1 fiction conversations over 1 month, 11 days (Mar 19, 2024 – Apr 29, 2024) 20% prompt uniqueness British Columbia, Canada
Possibly Same User

These IP addresses have similar average prompt embeddings (cosine similarity ≥ 0.85, same state). View as estimated user →

Activity Timeline
Loading...
Mar 19, 2024
Apr 29, 2024
All conversations
Conversation Clusters (22)
TF-IDF Sentence
C0 Create a table of loot and equipment (including name, description, effects, valu 57 conv. C1 Create a list of loot and equipment (including name, effects, and rarity) for a 12 conv. C2 If the Pokemon Indeedee was a creature in a hypothetical D&D 5e setting/homebrew 6 conv. C3 Create a comprehensive list of 'Cup Size Classes' that can be incorporated into 6 conv. C4 If the Pokemon Azurill was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C5 If the Pokemon Minccino was a creature in a hypothetical D&D 5e setting/homebrew 2 conv. C6 If the Pokemon Mesprit was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C7 Make a D&D 5e statblock for a hypothetical homebrew creature called a "Wobblebut 2 conv. C8 Write the script for an episode of a 90's animated cartoon starring a giant pink 2 conv. C9 If the Pokemon Audino was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C10 Write the catalog to a clothing magazine taking place in a world where the usage 2 conv. C11 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C12 If the Pokemon Sylveon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C13 If the Pokemon Phione was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C14 If the Pokemon move Heart Swap was a spell in a hypothetical D&D 5e setting/home 1 conv. C15 If the Pokemon Manaphy was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C16 If the Pokemon Lopunny was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C17 If the Pokemon Espeon was a creature in a hypothetical D&D 5e setting/homebrew, × 1 conv. C18 If the Pokemon Buneary was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C19 Create a list of loot and equipment (including name, effects, and rarity) for a 1 conv. C20 If the Pokemon Uxie was a creature in a hypothetical D&D 5e setting/homebrew, wh 1 conv. C21 If the Pokemon Emolga was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv.
1 conversation in cluster Cluster 17× “If the Pokemon Espeon was a creature in a hypothetical D&D 5...” over less than a minute (Apr 4, 2024 – Apr 4, 2024), oldest first. Show: 10 15 50 100
Apr 4, 2024 at 5:01 AM EDT — 1 turn Canada, British Columbia fiction fanfiction View full conversation
USER: If the Pokemon Espeon was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: ### Espeon, the Mystic Feline *Medium fey (pokemon), neutral good* --- **Armor Class** 13 (natural armor) **Hit Points** 68 (8d8 + 32) **Speed** 40 ft. --- | STR | DEX | CON | INT | WIS | CHA | |-----|-----|-----|-----|-----|-----| | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | --- **Skills** Insight +4, Perception +4, Stealth +6 **Damage Resistances** psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered **Senses** passive Perception 14 **Languages** understands Common but can't speak, telepathy 60 ft. **Challenge** 4 (1,100 XP) --- ### Traits **Innate Spellcasting.** Espeon's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components: At will: *detect thoughts, light* 3/day each: *confusion, psychic blast (see below)* 1/day: *telekinesis* **Sunbathe.** Espeon regains 10 hit points if it starts its turn in sunlight and has at least 1 hit point. **Magic Resistance.** Espeon has advantage on saving throws against spells and other magical effects. --- ### Actions **Multiattack.** Espeon makes two attacks: one with its psychic force and one with its zen headbutt. **Psychic Force.** *Ranged Spell Attack:* +7 to hit, range 60 ft., one target. *Hit:* 14 (4d6) psychic damage. **Zen Headbutt.** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) bludgeoning damage plus 4 (1d8) psychic damage. --- ### Legendary Actions Espeon can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Espeon regains spent legendary actions at the start of its turn. **Move.** Espeon moves up to its speed without provoking opportunity attacks. **Psychic Blast (Costs 2 Actions).** Espeon uses Psychic Blast. *Psychic Blast (3/day):* Espeon unleashes psychic energy in a 20-foot radius centered on a point it can see within 60 feet. Each creature in that area must make a DC 16 Intelligence saving throw, taking 22 (5d8) psychic damage on a failed save, or half as much damage on a successful one. --- ### Lore In the mythical lands of the Forgotten Realms, nestled within the echoing tranquility of the Feywild, the Espeon is seen as a revered and mystical guardian of ancient elven secrets and guardian against malevolent spirits. Bearing a sleek form that gleams under the sun, these sentient felines possess a coat that sparkles with a my...