IP #5,596

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1 fiction conversations over 28 days (Mar 8, 2024 – Apr 6, 2024) 100% prompt uniqueness Brandenburg, Germany
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Mar 8, 2024
Apr 6, 2024
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1 conversation in cluster Cluster 0× “Make me a GURPS 4e character for a TL 8 investigative supern...” over less than a minute (Mar 8, 2024 – Mar 8, 2024), oldest first. Show: 10 15 50 100
Mar 8, 2024 at 5:30 PM CET — 1 turn Germany, Brandenburg fiction View full conversation
USER: Make me a GURPS 4e character for a TL 8 investigative supernatural horror games set in 90s Washington State. They should be 150 points, have no stat over 14 and have a minimum of 35 points spent on skills, with no more than 8 points spent in any one skill. This character should have a background as a professor, and has been recruited into a shadowy government agency that investigates supernatural and alien events in the world. The agency is called EDGE
CHATBOT: Certainly! Below is a character concept for GURPS 4e, following your specifications for a TL8 supernatural horror game involving the shadowy government agency EDGE. **Character Name:** Dr. Simon Tremblay **Total Points:** 150 ### Attributes [105 points]: - **Strength (ST):** 10 [0 points] - **Dexterity (DX):** 12 [40 points] - **Intelligence (IQ):** 14 [80 points] - **Health (HT):** 11 [10 points] ### Secondary Characteristics: - **Damage:** Thr 1d-2, Sw 1d - **Basic Lift:** 20 - **Hit Points (HP):** 10 [0 points] - **Will:** 14 - **Perception (Per):** 14 [0 points] - **Fatigue Points (FP):** 11 - **Basic Speed:** 5.75 [-5 points] - **Basic Move:** 5 [-5 points] ### Advantages [35 points]: - **Patrons (EDGE):** (9 or less) [10 points] - **Research Rank 2** (Equivalent to Military Rank, within EDGE) [10 points] - **Tenure** (moderate job security in academic position) [5 points] - **Independent Income:** (Book Royalties) [1 point] - **Language Talent:** (Improves Language skills) [2 points] - **Eidetic Memory:** (improves learning and memory tasks) [5 points] - **Cultural Adaptability:** (Understand alien or supernatural cultures easily) [10 points] ### Disadvantages [-40 points]: - **Curious:** (12 or less) [-5 points] - **Sense of Duty** (to students and fellow researchers) [-5 points] - **Truthfulness:** (12 or less) [-5 points] - **Workaholic:** [-5 points] - **Oblivious:** (Poor social cues recognition) [-5 points] - **Code of Honor** (Academic Integrity) [-5 points] - **Weirdness Magnet:** (Supernatural events happen around you) [-15 points] ### Quirks [-5 points]: - **Mildly Claustrophobic:** [-1 point] - **Dislikes Cold Weather:** [-1 point] - **Prefers Tea over Coffee:** [-1 point] - **Always Wears a Corduroy Jacket with Elbow Patches:** [-1 point] - **Likes to Quote Classic Literature:** [-1 point] ### Skills [35 points]: These skills reflect Dr. Tremblay's excellent education, investigative mind, and usefulness in a supernatural research setting. - **Anthropology (H) IQ+0 [4 points]** - **Archaeology (H) IQ-1 [2 points]** - **Computer Operation/TL8 (E) IQ+0 [1 point]** - **Criminology (A) IQ-1 [1 point]** - **Cryptology (H) IQ-2 [1 point]** - **Detect Lies (H) Per-1 [2 points]** - **Expert Skill (Mythology) (H) IQ+0 [4 points]** - **History (H) IQ-1 [2 points]** - **Hidden Lore (Occultism) (A) IQ+0 [2 points]** - **Hidden Lore (Aliens) (A) IQ+0 [2 points]** - **Law (Academic) (H) IQ-1 [2 points]** - **Library Use (A) IQ+1 [4 points]** - **Occulti...