Estimated User #2,473
1 fiction conversations
over 1 month, 11 days
(Apr 14, 2023 – May 26, 2023)
100% prompt uniqueness
St.-Petersburg, Russia
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Apr 14, 2023
May 26, 2023
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C0
I'm creating a fantasy D&D world called Tegia. Elves in this world lives in huge
1 conv.
C1
I'm creating a fantasy world for my D&D sessions. Write me a wiki article about
1 conv.
C2
I'm creating a Herbalism system for my D&D games. There's three types of magic p
1 conv.
C3
Create me a monster for D&D 5 edition. It should be a beast living in mountains
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1 conv.
1 conversation in cluster Cluster 3× “Create me a monster for D&D 5 edition. It should be a beast ...” over less than a minute (May 26, 2023 – May 26, 2023), oldest first.
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USER: Create me a monster for D&D 5 edition. It should be a beast living in mountains with CR 7.
CHATBOT: Name: Rockstalker Size: Large Type: Beast Alignment: Unaligned AC: 15 (natural armor) HP: 110 (13d10 + 39) Speed: 40 ft., climb 40 ft. STR: 21 (+5) DEX: 14 (+2) CON: 16 (+3) INT: 3 (-4) WIS: 14 (+2) CHA: 7 (-2) Saving Throws: CON +6, WIS +5 Skills: Athletics +8, Perception + 5, Stealth +5 Senses: Darkvision 60 ft., passive Perception 15 Languages: -- CR: 7 (2,900 XP) Traits: Sure-Footed: The Rockstalker has advantage on saving throws to avoid being knocked prone or to maintain its position on a surface (such as a steep incline or wall). Mountain Camouflage: The Rockstalker has advantage on Dexterity (Stealth) checks to hide in rocky terrain. Spider Climb: The Rockstalker can climb difficult surfaces, including walls and ceilings, without needing to make an ability check. Tremorsense: The Rockstalker can detect and locate any creature in contact with the ground within 60 feet of it, as long as it is also touching the ground. Actions: Multiattack: The Rockstalker makes three attacks: one with its bite and two with its claws. Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. Claws: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 5) slashing damage. Rock Throw: Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 17 (3d6 + 5) bludgeoning damage. Lair Actions: On initiative count 20 (losing all initiative ties), if it is within its lair, the Rockstalker can use one of the following lair actions: 1. Causing a rockfall: The Rockstalker loosens rocks and debris, causing them to rain down in a 10-foot cube within its lair that it can see. Each creature in the area must make a DC 15 Dexterity saving throw, taking 10 (3d6) bludgeoning damage on a failed save, or half as much damage on a successful one. 2. Creating tremors: The Rockstalker sends a series of tremors through the ground in its lair. Each creature on the ground in the lair must make a DC 15 Dexterity saving throw or be knocked prone. Description: Rockstalkers are large, fearsome beasts that dwell high in the mountains. With their impressive agility and powerful limbs, they can effortlessly navigate the treacherous terrain. The creature is covered in dark gray, rocky scales, allowing it to blend in with its surroundings and ambush its prey. Feeding primarily on mountain goats and other high-altitude fauna, the Rockstalker can also prove to be a threat to adventurers that wander too close to its territory.