Estimated User #736
1 fiction conversations
over 14 hours
(Jul 1, 2023 – Jul 1, 2023)
60% prompt uniqueness
Kaliningrad Oblast, Russia
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Jul 1, 2023
Jul 1, 2023
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C0
Hello, there is an idea about a character who changes his appearance according t
5 conv.
C1
Hi. I'm making a sci-fi game about conquering space. As game factions there will
2 conv.
C2
Hi! I'm making a life simulator game. Help me come up with extraordinary female
2 conv.
C3
Outline of the faction: Race of the faction: They are an evil people of beasts w
1 conv.
C4
Outline of the faction: Race of the faction: They are an ancient people of insec
1 conv.
C5
Remember this song hung by a cowardly kind character: Kleshch - Mozhet vonzit'si
1 conv.
C6
Remember this song hung by a kind character with bipolar disorder who is ready t
1 conv.
C7
Remember this song hung by a unfriendly character: Ia ne zlodei, prosto ne liubl
×
1 conv.
C8
Remember this song hung by a snide malicious character: Ia ne snimaiu nikogda Sv
1 conv.
C9
In my game, zodiac sign will give bonuses to attributes (strength, constitution,
1 conv.
1 conversation in cluster Cluster 7× “Remember this song hung by a unfriendly character: Ia ne zlo...” over less than a minute (Jul 1, 2023 – Jul 1, 2023), oldest first.
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USER: Remember this song hung by a unfriendly character: Ia ne zlodei, prosto ne liubliu liudei I osobenno takikh, kak ty, neproshennykh gostei Ty ne obol'shchaisia, vot moi tebe sovet I kstati, ne pugaisia u menia v shkafu skelet A tuda li ty zashiol? Na to li shou? Slishkom rano ty na ty, ne perestupai cherty! My ne para, ne druz'ia, ne prichiosyvai menia! Khochesh' druga navsegda? Zavedi sebe kota! My ne banda, ne sem'ia, ne prichiosyvai menia! Otoidi, otpishis', podpishi druguiu zhizn'! Ne prichiosyvai menia! Ty vsio eshchio zdes'? Da chto s toboi ne tak? Okei, sadis' poblizhe, ob'iasniaiu chto da kak: Ty prishiol s voprosom, na koi mne tvoi vopros? Ty stanesh' interesen mne, kogda utresh' mne nos A poka, a poka kishka tonka, slishkom rano ty na ty Ne perestupai cherty! My ne para, ne druz'ia, ne prichiosyvai menia! Khochesh' druga navsegda? Zavedi sebe kota! My ne banda, ne sem'ia, ne prichiosyvai menia! Otoidi, otpishis', pospeshi v druguiu zhizn'! Ne prichiosyvai menia! Ne prichiosyvai menia! Ne prichiosyvai menia!
CHATBOT: This song is called "Ne prichiosyvai menia" (Don't Groom Me) by an unfriendly character.
USER: Which video game character can this song be dedicated to? Give 6 examples with explanations.
CHATBOT: This song can be dedicated to various video game characters who are often portrayed as unfriendly or antagonistic. Here are six examples: 1. Handsome Jack - Borderlands series: With his arrogant and manipulative personality, Handsome Jack fits the bill of an unfriendly character who doesn't like people and prefers to keep them at a distance. 2. Trevor Phillips - Grand Theft Auto V: Trevor is known for his violent and unpredictable behavior, making him a prime candidate for a character who doesn't enjoy the company of others. 3. GLaDOS - Portal series: The robotic antagonist of the Portal games, GLaDOS is cold, calculating, and doesn't have much regard for human companionship. The lyrics of the song could match GLaDOS' personality well. 4. Kratos - God of War series: Kratos is a relentless and vengeful character who doesn't show much affection for others. The song's lyrics about not wanting friends or relationships could resonate with Kratos' character. 5. Vaas Montenegro - Far Cry 3: Vaas is a sadistic and unstable character, known for his unpredictable behavior and violent tendencies. The song's lyrics about not liking people and advising others to stay away could reflect Vaas' mindset. 6. Alma Wade - F.E.A.R. series: Alma Wade is a paranormal entity driven by vengeance and bitterness. She is not one to make friends or form relationships, making her a fitting character for the song's lyrics. It's important to note that while these characters may fit the description of the song in terms of being unfriendly, it doesn't mean they are necessarily villains or completely devoid of complexity in their respective games.