Estimated User #21

10 IP addresses

An IP address relates to the location of a user's computer or device, and a single person may have multiple IP addresses if they use different locations or networks. These IP addresses are grouped because the average embedding of each IP address's opening prompts (computed with all-MiniLM-L6-v2 sentence-transformer) has cosine similarity ≥ 0.75 and they share the same state (British Columbia). Groups are merged transitively—if A matches B and B matches C, all three are grouped even if A and C are below 0.75.

ad89a57e6c3d...
580 conversations
Sample prompts:
Write an incident report to the end of this hypothetical SCP document: "Item #: SCP-XXX Object Class: Safe Special Containment Procedures: All twenty-two instances of SCP-XXX are to be contained withi...
Write an incident report to the end of this hypothetical SCP document: "Item #: SCP-XXX Object Class: Safe Special Containment Procedures: All twenty-two instances of SCP-XXX are to be contained withi...
Write an incident report to the end of this hypothetical SCP document: "Item #: SCP-XXX Object Class: Safe Special Containment Procedures: All twenty-two instances of SCP-XXX are to be contained withi...
Write an incident report to the end of this hypothetical SCP document: "Item #: SCP-XXX Object Class: Safe Special Containment Procedures: All twenty-two instances of SCP-XXX are to be contained withi...
Write an incident report to the end of this hypothetical SCP document: "Item #: SCP-XXX Object Class: Safe Special Containment Procedures: All twenty-two instances of SCP-XXX are to be contained withi...
ae14b687cd3e...
250 conversations
Sample prompts:
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Could you make some inflation-themed spells for a hypothetical D&D 5e homebrew/setting, focusing on the growing, shrinking, and altering of the size of one's own belly and those belonging to others?
4485b9705847...
192 conversations
Sample prompts:
Create a comprehensive list of 'Size Classes' that are to be incorporated in a hypothetical futuristic sci-fi fantasy setting, taking place on a distant planet in which being ridiculously busty is the...
Create a comprehensive list of 'Size Classes' that are to be incorporated in a hypothetical futuristic sci-fi setting, taking place on a distant planet in which being ridiculously busty is the global ...
Create a comprehensive list of 'Size Classes' that are to be incorporated in a hypothetical futuristic sci-fi fantasy setting, taking place on a distant planet in which being ridiculously busty is the...
Create a comprehensive list of 'Size Classes' that are to be incorporated in a hypothetical futuristic sci-fi fantasy setting, taking place on a distant planet in which being ridiculously busty is the...
Create a comprehensive list of 'Size Classes' that are to be incorporated in a hypothetical futuristic cyberpunk setting, taking place on a distant technological planet in which being ridiculously bus...
703c6cfab5e4... primary
152 conversations
Sample prompts:
If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
8864e5f22b14...
112 conversations
Sample prompts:
Write the first chapter of an erotic horror novel starring an anthropomorphic dog scientist genius, named Sapphie, and her involuntary assistant, a much more dim-witted and especially air-headed bunny...
Write the first chapter of an erotic horror novel starring an anthropomorphic dog scientist genius, named Sapphie, and her involuntary assistant, a much more dim-witted and especially air-headed bunny...
Write a bullet list of loot (including name, description, effects, level and rarity) for a diaper-centric MMORPG taking place in a world where the usage of absurdly oversized diapers that simultaneous...
Write a bullet list of loot (including name, description, effects, level and rarity) for a diaper-centric MMORPG taking place in a world where the usage of absurdly oversized diapers that simultaneous...
Write a bullet list of loot (including name, description, effects, level and rarity) for a diaper-centric MMORPG taking place in a world where the usage of absurdly oversized diapers that simultaneous...
dec092bcc01e...
107 conversations
Sample prompts:
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
If the Pokemon () was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would ap...
8c285cf7a584...
89 conversations
Sample prompts:
For this conversation, I want you to be D&DGPT. As D&DGPT, you will act as an interactive, free-flowing, text-based D&D (Dungeons and Dragons) Dungeon Master, or DM for short. Ensure you do not break ...
For this conversation, I want you to be D&DGPT. As D&DGPT, you will act as an interactive, free-flowing, text-based D&D (Dungeons and Dragons) Dungeon Master, or DM for short. Ensure you do not break ...
For this conversation, I want you to be D&DGPT. As D&DGPT, you will act as an interactive, free-flowing, text-based D&D (Dungeons and Dragons) Dungeon Master, or DM for short. Ensure you do not break ...
For this conversation, I want you to be AdventureGPT. As AdventureGPT, you will act as a text-based choose-your-own-adventure game. Ensure you do not break character or go off track. You must describe...
For this conversation, I want you to be DnDGPT. As DnDGPT, you will act as an interactive, free-flowing, text-based DnD (Dungeons and Dragons) Game Master, or GM for short. Ensure you do not break cha...
e86cfd0cedc6...
35 conversations
Sample prompts:
Write the first chapter to a fat fetish novel starring a Lopmon, a tiny, Rookie-level Digimon, briefly lamenting about her petiteness and fragility compared to the other, much more powerful Digimon in...
Write the first chapter to a novel starring a cute teenage girl named Lovelitchi who secretly lives a double life as a popular pop star and singer under the stage name of Lovelin, who, after learning ...
Write the first chapter to a novel starring a cute teenage girl named Lovelitchi who secretly lives a double life as a popular pop star and singer under the stage name of Lovelin, who, after learning ...
Write the first chapter to a novel starring a cute teenage girl named Lovelitchi who secretly lives a double life as a popular pop star and singer under the stage name of Lovelin, who, after learning ...
Write a giantess story starring a sweet, music-loving teenage girl named Pianitchi who, after finding a poster for "experimental growth tests" in her mailbox, available in her town and realizing she's...
56a8ecc2b9db...
15 conversations
Sample prompts:
Write the script for an episode of a 90's animated cartoon comedy starring a giant pink alpaca police officer among an all-human police force, named Angela, who openly sports an absurdly large and sof...
For this conversation, I want you to be DnDGPT. As DnDGPT, you will act as an interactive, free-flowing, text-based DnD (Dungeons and Dragons) Game Master, or GM for short. Ensure you do not break cha...
For this conversation, I want you to be DnDGPT. As DnDGPT, you will act as an interactive, free-flowing, text-based DnD (Dungeons and Dragons) Game Master, or GM for short. Ensure you do not break cha...
For this conversation, I want you to be DnDGPT. As DnDGPT, you will act as an interactive, free-flowing, text-based DnD (Dungeons and Dragons) Game Master, or GM for short. Ensure you do not break cha...
Write the script for an episode of a 90's animated cartoon comedy starring a giant pink alpaca police officer among an all-human police force, named Angela, who openly sports an absurdly large and sof...
e33293d7cbce...
5 conversations
Sample prompts:
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
1,352 total fiction conversations over 1 year (Apr 10, 2023 – Apr 29, 2024) British Columbia, Canada
Explore Story Permutations (66)

Story permutations group this user's prompts into themes based on how similar their wording or meaning is. Click a group to see how the user's prompts evolved: within a selected group, each prompt is shown as a word-level diff against the previous one — green marks text the user added, and red strike-through marks text they removed. This reveals how the user revised, expanded, or pruned their prompts as they iterated. Jump to methodology →

C0 Write a bullet list of loot and equipment (including name, description, effects, 282 conv. C1 Write the script for an episode of a 90's animated cartoon comedy starring an al 145 conv. C2 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 142 conv. C3 For this conversation, you will be AdventureGPT. As AdventureGPT, you will act a 105 conv. C4 As RPGGPT, you will act as a text-based RPG (role-playing game) guiding the part 103 conv. C5 Write an additional addendum for this hypothetical SCP document: "Item #: SCP-XX 96 conv. C6 Write the first part of an erotic horror novel, starring an anthropomorphic dog 45 conv. C7 Write a diaper catalog for a fashion magazine taking place in a world where the 44 conv. C8 For this conversation, you will be RPGGPT. As RPGGPT, you will act as a text-bas 32 conv. C9 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 32 conv. C10 Continue this story: "The Astral Express regularly makes stops at every one of t 30 conv. C11 Write a wholesome story starring a group of six adorable puppies who run a local 26 conv. C12 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 26 conv. C13 Write the first chapter for a children's picture book starring an alpaca police 24 conv. C14 Make a D&D 5e statblock for a hypothetical homebrew creature called a "Wobblebut 24 conv. C15 I want you to simulate a random round of D&D combat... with Pokemon. Pick two Po 18 conv. C16 Write the first chapter to a novel starring a cute teenage girl named Lovelitchi 17 conv. C17 Create a list of loot and equipment (including name, effects, and rarity) for a 16 conv. C18 Create a bullet list of loot and equipment (including name, description, effects 16 conv. C19 In the style of a 1930's black-and-white cartoon, write the storyboard for a sil 15 conv. C20 Write the script for an episode of an animated educational cartoon starring a nu 14 conv. C21 Write the first chapter to a wholesome novel starring two teenage girls in a pla 14 conv. C22 Write a softcore story detailing a usual shift for an anthropomorphic Cocker Spa 11 conv. C23 Write the script for an episode of a comedic animated slice-of-life sitcom starr 11 conv. C24 Write the first chapter to a cartoony sci-fi story starring an anthropomorphic b 10 conv. C25 Write the first chapter to a wholesome story starring two teenage girls in a clo 9 conv. C26 If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, 9 conv. C27 Write the script for an episode of a 90's animated cartoon sitcom starring a gia 8 conv. C28 Write the script for an episode of a comedic animated sitcom starring an impossi 8 conv. C29 If the "Shortstack" was a race in a hypothetical D&D 5e setting/homebrew, what w 8 conv. C30 Write the first part of a giantess novel starring a sweet, music-loving teenage 7 conv. C31 In the style of an SCP document, describe the discovery of a tiny tropical islan 7 conv. C32 In the style of a Pokedex entry, write about a fusion between a Lopunny and a Ra 7 conv. C33 Write a bullet list of loot and equipment (including name, description, effects, 7 conv. C34 Write the first part of a short novel about a Lopmon, a tiny, Rookie-level Digim 6 conv. C35 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 6 conv. C36 Write the first chapter for a novel starring a young mute girl, named Madotsuki, 6 conv. C37 Write the script for a episode of an animated cartoon starring a tiny anthropomo 6 conv. C38 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 6 conv. C39 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 6 conv. C40 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 6 conv. C41 Write the script for a episode of an animated show starring an anthropomorphic r 5 conv. C42 If the Pokemon Minccino was a creature in a hypothetical D&D 5e setting/homebrew 5 conv. C43 Make a D&D statblock for a hypothetical creature called a "Big-Butted Sheep". It 5 conv. C44 Write the script for an episode of an animated 90's humorous cartoon starring a 4 conv. C45 Make up a new D&D 5e trait or action for a small yet comically wide-hipped and t 4 conv. C46 If the Pokemon Pichu was a creature in a hypothetical D&D 5e setting/homebrew, w 4 conv. C47 Write the script for a episode of an animated show starring a young butler-in-tr 3 conv. C48 Write the script for a episode of an animated show starring an anthropomorphic, 3 conv. C49 If the Pokemon Azurill was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C50 If the Pokemon Indeedee was a creature in a hypothetical D&D 5e setting/homebrew 3 conv. C51 If the Pokemon Audino was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C52 If the Pokemon Emolga was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C53 If the Cave Story character Sue Sakamoto was a creature in a hypothetical D&D se 3 conv. C54 If the Pokemon Wooloo was a creature in a hypothetical D&D setting/homebrew, wha 3 conv. C55 If the Pokemon Mareep was a creature in a hypothetical D&D setting/homebrew, wha 3 conv. C56 Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb 3 conv. C57 In the style of an afternoon children's show, write the script for a episode of 2 conv. C58 Write the first part of a short novel about a Lopmon, a tiny, Rookie-level Digim 2 conv. C59 Write a rhyming poem about a trio of girls in a platonic relationship who bond o 2 conv. C60 If the Pokemon Mesprit was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C61 If the Pokemon Espeon was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C62 Write an additional addendum to the end of this hypothetical SCP document: **Ite 2 conv. C63 If the Pokemon Indeedee was a creature in a hypothetical D&D setting/homebrew, w 2 conv. C64 Make up a new D&D 5e trait or action for a small yet comically wide-hipped, bott 2 conv. C65 If the Pokemon Spinda was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv.
Showing 1,352 conversations, oldest first. Show: 10 15 50 100
Feb 1, 2024 at 12:59 AM EST — 1 exchange Canada, British Columbia fiction explicit View full conversationView
USER: If "Idol" were a class in D&D e5, what would its spells, feats and subclasses look like? The three subclasses focus on the upsizing and augmentation of the Idol's features to increase their attractiveness and ability to capture their audience: **Bust Idol**, entertaining and enthralling others with both their incredible voice and heavy bouncing from their top-heaviness; **Belly Idol**, whose performances are less of singing and dancing and rather wowing a crowd through amazing displays of vast consumption; and **Butt Idol**, performing more provocative dance through the swaying and wobbling of their expansive backside. The more experience they gain, the huger they swell, and the Idol's popularity and their influence over their audience swells in tandem, eventually becoming more renowned for their vast bust/belly/butt than their performances! Of course, this isn't to say having assets so huge is only positive; a particularly enlarged Idol is slow, heavy, clumsy and, naturally, prone to constant attention... whether its welcome or not!
CHATBOT: While the concept you're describing might not fit the typical tone or style of official Dungeons & Dragons (D&D) classes as they're generally based on traditional fantasy archetypes, let's have some fun creating a homebrew interpretation of this somewhat humorous and unconventional idea within the framework of D&D 5th Edition. Please remember this is a playful and non-standard concept that wouldn't usually be found in most D&D games, and discretion should be used to ensure all players are comfortable with such themes. **Idol Class Overview:** **Hit Dice:** 1d8 per Idol level **Hit Points at 1st Level:** 8 + your Constitution modifier **Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per Idol level after 1st **Proficiencies:** - **Armor:** Light armor - **Weapons:** Simple weapons - **Tools:** Musical instruments - **Saving Throws:** Charisma, Dexterity - **Skills:** Choose any two from Performance, Persuasion, Acrobatics, and Deception **Equipment:** - (a) a lute or (b) any other musical instrument - (a) the costume of your last performance or (b) traveler's clothes - (a) a diplomat's pack or (b) an entertainer's pack - A pouch containing 15 gp **Class Features:** **1st Level:** - **Captivating Performance:** Gain advantage on Performance checks, and can cast "Charm Person" once per long rest. - **Idol's Charm:** Once per short rest, you can give an ally a "Charm Point" which they can spend to gain advantage on one Charisma check. **2nd Level:** - **Spellcasting:** Begin with spells such as "Friends," "Minor Illusion," and "Vicious Mockery" as cantrips. Spellcasting focuses on enchantment and illusion. **3rd Level:** - **Choose Subclass:** Bust Idol, Belly Idol, Butt Idol (details below). ### Subclasses (Idol Specializations): **Bust Idol:** - **Enthralling Melody:** As an action, you can sing a captivating song. Creatures of your choice that can hear you within 30 feet must succeed on a Wisdom saving throw or be charmed for 1 minute. - **Bouncy Distraction (6th Level):** As a reaction, when a creature attacks you, it must make a Wisdom saving throw or become distracted and miss the attack. **Belly Idol:** - **Gluttonous Performance:** You can perform a feat of consumption that grants you temporary hit points and can fascinate onlookers. - **Alluring Feast (6th Level):** As an action, create a magical feast that can heal allies and potentially charm enemies who partake. **Butt Idol:** - **Provocative Dance:** Your dance moves impose ...
Feb 1, 2024 at 1:16 AM EST — 2 exchanges Canada, British Columbia fiction explicit View full conversationView
USER: If "Idol" were a class in D&D e5, what would its spells, feats and subclasses look like? The three subclasses focus on the upsizing and augmentation of the Idol's features to increase their attractiveness and ability to capture their audience: **Bust Idol**, entertaining and enthralling others with both their incredible voice and bouncing from their top-heaviness; **Belly Idol**, whose performances are less of singing and dancing and rather wowing a crowd through amazing displays of vast consumption; and **Butt Idol**, performing more provocative dance through the swaying and wobbling of their expansive backside. The more experience they gain, the huger they swell, and the Idol's popularity and their influence over their audience swells in tandem, eventually becoming more renowned for their vast bust/belly/butt than their performances! Of course, this isn't to say having assets so huge is only positive; a particularly enlarged Idol is slow, heavy, clumsy and, naturally, prone to constant attention... whether its welcome or not!
CHATBOT: Let's explore a fictional "Idol" class within the realms of Dungeons & Dragons, with a whimsical approach that takes into account the unusual subclasses you've provided: **Bust Idol**, **Belly Idol**, and **Butt Idol**. As this class is not officially part of D&D, the following are creative projections of what such a class could look like. The spells and features may delve into the realm of absurdity and comedy while trying to remain consistent with a fantastical setting. **Class: Idol** **Hit Die:** d8 **Primary Abilities:** Charisma, Constitution **Armor and Weapon Proficiencies:** Light armor; simple weapons **Tools Proficiency:** Musical instrument of your choice **Saving Throws:** Charisma, Constitution **Skills:** Choose two from Performance, Persuasion, Acrobatics, Athletics, Insight, or Deception. **Idol Class Features:** - **Level 1: Enthralling Performance** An Idol can use a performance to captivate an audience, charming them for the duration. - **Unbreakable Charisma** You can add your Charisma modifier to any Constitution checks to maintain your performance or concentration on your "enchantment" spells. - **Expandable Appeal** Starting at 1st level, when using an Idol spell or feature, your key feature (bust, belly, butt) momentarily swells for dramatic effect, potentially granting you temporary hit points. **Idol Spells:** *Cantrips (0-Level Spells)* - **Dazzling Spotlight** Creates a spotlight on the Idol, granting advantage on Performance and Persuasion checks. - **Glamour Touch** Your touch adds a sparkle, adding minor visual effects to a creature or object. *1st-Level Spells* - **Capture Audience** Enthrall a group of creatures, holding their attention for the spell duration. - **Spotlight Beam** Use a beam of light to blind or disorient a single target, possibly causing them to become stunned. *2nd-Level Spells* - **Glamour Shroud** A shroud of dramatic lighting gives you partial cover, increasing your AC. - **Pulse of Popularity** Channel the love of your fans into a pulse that inspires allies, giving them temporary hit points. **Idol Subclasses:** **Bust Idol** As a Bust Idol, you weave your allure into performances with supernatural effects. - **Bouncing Enchantment:** Your performances are so entrancing that enemies might become temporarily mesmerized, losing their next action. - **Crescendo Chest:** As you gain levels, your bust size increases with your HP or Constitution score. - **Heavy Hurdle:** You can use your impressive endowm...
USER: Since I mentioned that an Idol grows in their chosen asset determined by their chosen subclass as they gain experience, could you describe the asset in relation to their body per level (between level 1 to 20)?
CHATBOT: Certainly! Given the over-the-top nature of these Idol subclass concepts, growth in the chosen asset per level could be represented in a similarly exaggerated fashion. For simplicity, we'll capsulize the progression from levels 1 to 20, with a general description of how each defining feature may expand. This growth is purely fictitious and comedic, emphasizing the fantasy aspect of the D&D game: **Bust Idol** - **Level 1:** Already a noticeable feature, the Idol's endowments turn heads and provide a modest bonus to Charisma-based checks. - **Levels 2-5:** As the Idol tours the realm, fanfare and magical energies cause a steady increase in size, turning the Idol's bust into a topic of bardic tales. - **Levels 6-10:** The Bust Idol can now employ their impressive figure as an improvised shield, granting combat utility. - **Levels 11-15:** The Idol's silhouette is recognized across many kingdoms; their performances are legendary, and garments are custom-crafted to manage comfort and support. - **Levels 16-19:** Nobles commission statues and portraits capturing the grandeur of the Idol, whose bust could now serve as a barrier in battle. - **Level 20:** Epic in proportion, the Idol's bust becomes a symbol of their power, almost defying physics, and is incorporated into myths and legends. **Belly Idol** - **Level 1:** The Belly Idol starts with a hearty appetite and a belly that seems capable of consuming a small feast without effort. - **Levels 2-5:** Tales of the Belly Idol's consumption become common gossip; local establishments prepare for their visits with surplus stock. - **Levels 6-10:** The Idol's belly is now a spectacle in itself, capable of absorbing blows in battle and occasionally drawing forth items previously consumed in a pinch. - **Levels 11-15:** Robes and costumes are enchanted to accommodate and reinforce the Idol's ever-growing girth, which has become a symbol of their magical prowess. - **Levels 16-19:** Their capacity to consume magic items and occasionally negate spells becomes a feared trait among adversaries. - **Level 20:** The Belly Idol can, once per day, create an event reminiscent of a feast that can sustain and heal their allies, drawing on the latent power within their belly. **Butt Idol** - **Level 1:** With curves that sway hypnotically during performances, the Idol begins their ascent to fame with a dance that enchants those who watch. - **Levels 2-5:** As stories of the Idol's performances spread, their dancing skills are sou...
Feb 1, 2024 at 1:49 AM EST — 2 exchanges Canada, British Columbia fiction explicit View full conversationView
USER: f "Idol" were a class in D&D e5, what would its spells, feats and subclasses look like? The three subclasses focus on the upsizing and augmentation of the Idol's features to increase their attractiveness and ability to capture their audience: **Bust Idol**, entertaining and enthralling others with both their incredible voice and bouncing from their top-heaviness; **Belly Idol**, whose performances are less of singing and dancing and rather wowing a crowd through amazing displays of vast consumption; and **Butt Idol**, performing more provocative dance through the swaying and wobbling of their expansive backside. The more experience they gain, the huger they swell, and the Idol's popularity and their influence over their audience swells in tandem, eventually becoming more renowned for their vast bust/belly/butt than their performances! Of course, this isn't to say having assets so huge is only positive; a particularly enlarged Idol is slow, heavy, clumsy and, naturally, prone to constant attention... whether its welcome or not!
CHATBOT: Creating a custom class for Dungeons & Dragons 5th edition (D&D 5e) such as the "Idol" with a humorous and exaggerated focus on physical attributes requires creativity and balance to fit in with the existing structure of the game. Below, I'll outline a fanciful interpretation of how such a class, including its spells, feats, and three subclasses, could look like. ### Base Class: Idol **Hit Dice:** 1d8 per Idol level **Hit Points at 1st Level:** 8 + Constitution modifier **Hit Points at Higher Levels:** 1d8 (or 5) + Constitution modifier per Idol level after 1st **Proficiencies** - **Armor:** Light armor - **Weapons:** Simple weapons - **Tools:** Musical instruments - **Saving Throws:** Charisma, Dexterity - **Skills:** Choose two from Acrobatics, Performance, Persuasion, Deception, and Insight **Equipment** - (a) A simple instrument or (b) a costume kit - (a) Leather armor or (b) flashy, but functionally useless, decorative outfit - A simple weapon - An Idol's charm **Class Features** - **Performance Aura:** Starting at 1st level, as an action, you can project an aura of allure to charm creatures within a 10-foot radius. The effects grow stronger with level. - **Idol's Charm:** A unique charm that is a symbol of your Idol subclass, granting you specific bonuses. - **Captivating Performance:** Gain the ability to fascinate a creature during your performance. - **Enthralling Voice:** Use your voice to cast spells or command attention. - **Public Figure:** At higher levels, you start to attract followers and fans who can provide various benefits. ### Idol Subclasses **Bust Idol** - **Resonant Echo:** Your voice can resonate causing tremors, dealing thunder damage. - **Bountiful Performance:** Inspire and heal allies with your incredible presence. - **Tenacity of Volume:** Gain temporary hit points based on the size of your audience. **Belly Idol** - **Gastronomical Spectacle:** Use your consumptive powers to create distracting illusions or nullify poison and disease. - **Endless Appetite:** Gain the ability to store items or perhaps even non-hostile creatures within your vast belly for a time. - **Engorging Influence:** Charm creatures by showcasing your consumption skills, inducing a state of awe or lethargy. **Butt Idol** - **Hypnotic Rhythm:** Your dances can mesmerize foes, causing them to lose actions or become disoriented. - **Propulsive Twerk:** Launch yourself short distances or unbalance your opponents with the sheer force of your movement. - **Shake...
USER: Since I mentioned that an Idol's chosen asset as determined by their subclass grows as they gain experience, could you describe the asset in relation to their body per level (between level 1 to 20)?
CHATBOT: Implementing a system where a character's physical features grow in size according to their level is certainly non-standard for D&D 5e gameplay and may not fit well with the tone of many games. Nonetheless, for the purposes of a light-hearted, humorous, or satirical game where all players are on board with such concepts, a feature growth system can be articulated. It's essential to keep in gameplay mechanics, ensuring that any growth doesn't provide significant mechanical advantages or disadvantages, as that may disrupt the balance of the game. Instead, the growth could be largely cosmetic or tied to flavor text, with the majority of gameplay effects being abstracted into existing mechanical systems, such as spell effects or features. Below is an example of how the three subclasses of the "Idol" class could have features that describe the growth of their defining attributes from level 1 to 20. To maintain balance and focus on roleplay aspects, growth is mostly cosmetic, providing roleplay hooks more than combat effectiveness. **Bust Idol** - **Level 1:** Already naturally gifted, the Bust Idol starts her journey with a striking silhouette that draws attention. - **Level 5:** The Idol's bust has grown noticeably, often a topic of conversation among townsfolk. - **Level 10:** Songs and tales about the Idol's figure have begun to spread, often overshadowing her other talents. - **Level 15:** The Iconic Idol's bust is now legendary, with fans traveling far and wide to witness her performances. - **Level 20:** Her figure has become an aspect of her identity, with entire festivals held in her honor celebrating her form. **Belly Idol** - **Level 1:** With a hearty appetite, the Belly Idol begins with a belly that speaks to his love of fine foods and drinks. - **Level 5:** His belly has expanded considerably, serving as a cushion and a symbol of his indulgent performances. - **Level 10:** Now, stories spread of his incredible capacity for food and drink, endearing him to chefs and brewers everywhere. - **Level 15:** Merchants seek out the Idol to demonstrate the size and quality of their wares, swearing by his impressive girth. - **Level 20:** The Idol's belly is the stuff of legend, becoming a focal point in depictions and effigies celebrating bountiful harvests. **Butt Idol** - **Level 1:** Beginning her journey with a crowd-pleasing swagger, the Butt Idol quickly garners a following for her curvaceous moves. - **Level 5:** The sway of her step is already enough...
Feb 1, 2024 at 2:16 AM EST — 2 exchanges Canada, British Columbia fiction explicit View full conversationView
USER: If "Idol" were a class in D&D e5, what would its spells, feats and subclasses look like? The three subclasses focus on the upsizing and augmentation of the Idol's features to increase their attractiveness and ability to capture their audience: **Bust Idol**, entertaining and enthralling others with both their incredible voice and bouncing from their top-heaviness; **Belly Idol**, whose performances are less of singing and dancing and rather wowing a crowd through amazing displays of vast consumption; and **Butt Idol**, performing more provocative dance through the swaying and wobbling of their expansive backside. The more experience they gain, the huger they swell, and the Idol's popularity and their influence over their audience swells in tandem, eventually becoming more renowned for their vast bust/belly/butt than their performances! Of course, this isn't to say having assets so huge is only positive; a particularly enlarged Idol is slow, heavy, clumsy and, naturally, prone to constant attention... whether its welcome or not!
CHATBOT: Creating a whole class with subclasses for Dungeons & Dragons 5th edition (D&D 5e) that focuses on the unusual concept of "Idol" with themes centered around exaggerated physical features for entertainment purposes would indeed be a creative endeavor. Here's a rough sketch of how this class might look, considering its unique focus on charisma and performance. **Idol Class** Hit Points: As a performance-based class, Idols would perhaps use a d8 hit die, common among other classes that balance physical presence and skill-based abilities. Primary Ability: Charisma would undoubtedly be the primary ability for Idols, as it governs their performances and ability to influence others. Saving Throw Proficiencies: Charisma and probably Dexterity, to reflect their performance agility. Skills: Choose from skills like Performance, Persuasion, Deception, Acrobatics, and Insight. Tools: Disguise kit, musical instruments. Equipment: A collection of costumes, a signature performance instrument or prop, and some basic adventuring gear. **Features** Level 1: - **Spotlight**: Can cast a charm-like effect on a target once per short rest, increasing in power and number of targets with level. - **Enthralling Performance**: Once per long rest, perform for at least 1 minute to charm a number of creatures equal to your Charisma modifier (minimum of one) who watch and listen to you perform. Level 3: Choose a subclass - Bust Idol, Belly Idol, or Butt Idol. **Spells** As Idols are about performance and charm, their spells could include enchantment and illusion magic, such as: - Cantrips (0 Level): *Friends, Minor Illusion, Vicious Mockery, Mage Hand* (stylized as performance related) - 1st Level: *Charm Person, Tasha's Hideous Laughter, Disguise Self, Unseen Servant* - 2nd Level: *Suggestion, Enthrall, Mirror Image, Phantasmal Force* - Higher Levels: Including spells like *Major Image, Compulsion, Modify Memory*, and *Dominate Person.* **Subclasses (Idol Archetypes)** At level 3, an Idol chooses one of three paths: Bust Idol, Belly Idol, or Butt Idol, each providing thematic abilities. **Bust Idol** - **Bouncy Performance**: Your dance routines include impressive bust-related acrobatics providing distraction to enemies, giving allies advantage on attacks against them. - **Mesmerizing Presence**: Targets you charm with certain spells are more deeply affected, possibly gaining disadvantage on saves to break the spell early. **Belly Idol** - **Vast Consumption**: Gains ability to consume ...
USER: Since I mentioned that an Idol's chosen asset as determined by their subclass grows as they gain experience, could you describe the asset in relation to their body per level (between level 1 to 20)? Include how they would be seen in the game world in both roleplay and combat.
CHATBOT: I want to preface this by underscoring that such descriptions risk venturing into a territory that can make some players uncomfortable and should be approached with caution, consent, and a clear understanding of the group's dynamics. To ensure a respectful and enjoyable gaming environment, the physical characteristics of a character--particularly those that emphasize or sexualize parts of the body--should be handled with care. For this thought exercise, let's assume that this is for a setting where exaggeration and caricature are the norms, and all players are looking for humorous, over-the-top fantasy akin to cartoonish parody rather than anything grounded in reality. **Idol's Growing Aspect Based on Level** **Levels 1-4 (Aspirant Idol):** At this stage, the Idol's distinctive feature is noticeable but not significantly different from the norm. They have just begun their journey and are learning to use their particular talent to influence others. - Roleplay: The Idol may use their burgeoning talent to earn a modest reputation in local taverns or small venues. - Combat: Their performances have minor effects on the battlefield, such as distracting a single enemy or providing a small bonus to allies. **Levels 5-8 (Rising Star Idol):** The Idol's feature has grown, becoming a signature aspect easily recognized in a modest crowd. - Roleplay: The Idol begins to acquire fans and is more widely known, perhaps being asked for autographs or being occasionally recognized on the street. - Combat: The Idol's abilities now affect multiple enemies, and some abilities may have enhanced effects, such as improved debuffs. **Levels 9-12 (Notable Idol):** The distinctive feature is now significantly larger than the average, turning heads and becoming a defining trait of the Idol's appearance. - Roleplay: The Idol might face challenges related to their growing fame, such as dealing with fervent admirers or jealous rivals. - Combat: Their abilities may include area effects, capable of influencing several opponents or providing greater advantages to companions during battles. **Levels 13-16 (Legendary Idol):** The feature has become enormous and unmistakable, making the Idol a celebrity whose reputation precedes them. - Roleplay: Moving through crowded areas is a challenge, as the Idol draws unwanted attention and fans. Their performances can bring in large crowds. - Combat: The Idol's growing features now provide serious tactical advantages, such as distracting entire groups o...
Feb 1, 2024 at 2:40 AM EST — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: Could you make some inflation-themed spells for a hypothetical D&D 5e homebrew/setting, focusing on the growing, shrinking, and altering of the size of one's own belly and those belonging to others?
CHATBOT: Sure! In a fantasy setting, especially in a game like Dungeons & Dragons, spells can take on many creative and whimsical forms. Spells that manipulate size and growth often fall under the school of Transmutation magic. Here are some inflation-themed spells for a homebrew D&D 5e setting focused on altering the size of one's own belly or those of others: 1. **Swelling Bloat** *1st-level transmutation* - **Casting Time:** 1 action - **Range:** 30 feet - **Components:** V, S, M (a pinch of dried yeast) - **Duration:** Concentration, up to 1 minute - You cause a creature you can see within range to undergo rapid abdominal expansion. The target must make a Constitution saving throw. On a failed save, the creature's belly inflates, giving it disadvantage on Dexterity checks and Dexterity saving throws and reducing its speed by 10 feet due to the cumbersome girth. The swelling doesn't affect hit points or force concentration checks for spellcasters, but the creature may have difficulties fitting through small spaces. 2. **Deflate** *2nd-level transmutation* - **Casting Time:** 1 action - **Range:** 30 feet - **Components:** V, S, M (a needle encased in wax) - **Duration:** Instantaneous - You target one creature with an inflated belly, either from magical or nonmagical means, causing the air or gas to swiftly escape. If the target is under the effect of a swelling or growth spell, it immediately ends for the abdomen. If the target's belly size is due to natural bloating, the creature receives immediate relief and any disadvantage caused by the bloat is removed. 3. **Gastric Geyser** *3rd-level transmutation* - **Casting Time:** 1 action - **Range:** Self (15-foot cone) - **Components:** V, S, M (a piece of dried fruit) - **Duration:** Instantaneous - You induce a forceful expulsion of pent-up gastric energy in a 15-foot cone in front of you. All creatures in the area must make a Dexterity saving throw. On a failed save, they take 6d6 force damage and are pushed back 10 feet as they're buffeted by the geyser's wave. On a successful save, they take half damage and aren't pushed back. This spell can also be used to rapidly deflate an enlarged belly to produce the gastric geyser. 4. **Endow Ponderous Potbelly** *4th-level transmutation* - **Casting Time:** 1 action - **Range:** 60 feet - **Components:** V, S, M (a jug of water) - **Duration:** Concentration, up to 10 minutes - You cause one creature's belly to grow incredibly large and heavy. The target must make a Co...
Feb 1, 2024 at 3:17 AM EST — 6 exchanges Canada, British Columbia fiction View full conversationView
USER: Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers are a necessity and a norm, not a fetish or a taboo. They simultaneously function as both cushy armor and apparel and are not only ubiquitously worn by everyone, adventurer and traveller, toddler, youngster, teenager and adult alike, but considered mandatory, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading' is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full, and the fuller it gets, the bigger, heavier and more cumbersome it is on its wearer! And diapers aren't just for wearing on the hips, either; many of them are so thick they can double as helmets, gloves, even cushy armor! Loading is determined through a sudden Constitution saving throw, the frequency determined the character's incontinence and eating habits; if they fail, they poop. A character can choose to intentionally fail this saving throw if they wish, and particularly incontinent Loaders fail automatically. A worn diaper that has met its capacity imposes the effects of encumbered on its wearer and needs to be changed out of, an act that requires an action from another ally, a fresh diaper on hand and a suitable changing spot where the task can be performed. Alternatel...
CHATBOT: **Gentle Giants Padding** (Uncommon item, Special Diaper Armor): *2 lbs., 75 gp, 200 lbs. Load capacity, +2 to AC, -5 feet movement speed, grants the "Soothing Bounce" trait (when taking damage, gain 1d6 temporary hit points once per long rest), wearer suffers -2 on Stealth checks.* "Swaddled in clouds, this comfy behemoth could lull giants to sleep. It's plush, it's massive, and it bounces back with quite the poof!" **Leviathan Layer Liners** (Very rare item, Super Heavy Diaper Armor): *15 lbs., 500 gp, 500 lbs. Load capacity, +4 to AC, movement speed reduced by 15 feet, imposes disadvantage on Dexterity checks, gains "Fortified Fluff" (add 1d12 to all hit dice rolls for healing), if capacity is exceeded, wearer is immobilized.* "These are the diapers of legends, said to have once armored a god-child in battle. Thicker than some castle walls, it takes a small crew to change out of one." **Traveler's Trim Trousers** (Common item, Light Diaper Armor): *1 lb., 10 gp, 30 lbs. Load capacity, +1 to AC, no movement penalty, -10 lbs. Load capacity while dashing.* "For the adventurer on the go, balancing protection with mobility. It's light and airy, and you can quite literally run with it." **Fortune-Seeker's Fancy Fluff** (Rare item, Medium Diaper Armor): *3 lbs., 150 gp, 150 lbs. Load capacity, +2 to AC, imposes -2 on Sleight of Hand checks, grants the "Lucky Leak" trait (when wearer is targeted by an attack, roll 1d20; on a 20, the diaper absorbs the attack, negating the damage).* "Adorned with silk and gold leaf, these diapers are as much a status symbol as they are for protection. They've been known to turn tides with their unpredictably lucky padding." **Vulcan Vulcanizer V-bottoms** (Uncommon item, Medium Diaper Armor): *2.5 lbs., 100 gp, 100 lbs. Load capacity, +1 to AC, wearer and allies within 5 feet gain resistance to fire damage, wearer's physical attacks may ignite enemies causing 1d4 fire damage over 2 rounds.* "Forged in mock volcanoes and stamped with a fiery logo, these warm wearables channel the fury of a smith's forge with every move." **Evasion Evokers** (Legendary item, Special Diaper Armor): *4 lbs., 1000 gp, 250 lbs. Load capacity, +3 to AC, movement speed reduced by 5 feet, adds +5 to Dexterity saving throws, grants "Swift Swaddle Shift" ability (once per short rest, can take Dash action as a bonus action), encumbrance capacity doubled.* "Draped in enchantments, these are a nimble warrior's dream. They whisper with the winds of swiftness a...
USER: With these hypothetical items and setting in mind, what could be some unique diaper-related Feats and actions a character/diaper-wearer could gain in this world?
CHATBOT: In this diaper-centric D&D homebrew setting, feats and actions could playfully expand on the mechanics of wearing, using, and interacting with diapers. Here are several unique, diaper-related feats and actions that characters might gain access to: ### Diaper-Associated Feats: 1. **Absorbent Warrior**: Gain proficiency in Diaper Armor. When wearing any diaper, you can absorb one hit that would drop you to 0 HP without falling unconscious once per long rest. 2. **Efficient Loader**: You become adept at managing the weight of your diaper. You can now be considered lightly encumbered until you exceed double the Load capacity of your diaper. 3. **Snappy Change**: You can change your own diaper or that of another character as a bonus action rather than a full action. 4. **Heavy Hauler**: Increase your carrying capacity. Diapers you wear have their Load capacity increased by 50 lbs. 5. **Master of Movement**: Despite the hindrance of a full diaper, you have no movement penalty from diapers until they have reached double their Load capacity. 6. **Padding Prodigy**: You've trained to use your diaper to its fullest extent--gain an additional +1 AC when wearing Heavy Diaper Armor. 7. **Diaper Dynamo**: Gain the ability to "Load" on command up to three times per day, creating a distraction or applying your diaper's Loaded effects immediately. 8. **Bouncy Brawler**: While wearing Medium or Heavy Diaper Armor, diminish fall damage by an amount equal to the Load capacity of your diaper. 9. **Aroma Artist**: You've learned to use the "unique" scents to your advantage. Gain advantage on Intimidation checks when your diaper is over half its Load capacity. 10. **Cushy Concentration**: Wearing a diaper provides a comfort that enhances focus. Maintain concentration on spells for up to twice the duration, as long as you're wearing a Loaded diaper. ### Diaper-Inspired Actions: 1. **Stink Bomb**: Use an action to release a noxious cloud from your over-capacity diaper to create a stinking cloud spell effect in a 10-foot radius. 2. **Powder Puff Escape**: Use a bonus action and a Loaded Heavy Diaper Armor to create an obscuring cloud of powder that provides you cover for escape. 3. **Padded Charge**: Use your Diaper Armor to perform a charge attack, dealing additional bludgeoning damage equal to the Load capacity divided by 50. You must have at least 50 lbs. Loaded to perform this action. 4. **Fluff Shield**: Use your reaction to mitigate damage from an area-of-effect attack with y...
Feb 2, 2024 at 5:09 AM EST — 1 exchange Canada, British Columbia fiction View full conversationView
USER: Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, baby bottles, mittens and booties, etc.) are a necessity and a norm, not a fetish or a taboo. They simultaneously function as both cushy hip armor and apparel and are not only ubiquitously worn by everyone, adventurer and traveller, toddler, youngster, teenager and adult alike, but considered mandatory, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading' is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full, and the fuller it gets, the bigger, heavier and more cumbersome it is on its wearer! And diapers aren't just for wearing on the hips, either; many of them are so thick they can double as helmets, gloves, even poofy shields! Loading is determined through a sudden Constitution saving throw, the frequency and DC determined the character's incontinence and eating habits; if they fail, they poop. A character can choose to intentionally fail this saving throw if they wish, and particularly incontinent Loaders fail automatically. A worn diaper that has met its capacity imposes the effects of encumbered on its wearer and needs to be changed out of, an act that requires an ac...
CHATBOT: Sure, here's a bullet list of various diaper-related items fitting the homebrew setting described: - **Cushiony Crinklers** (Common item, Light Diaper Apparel) - **Description**: Made from a soft, rustling cloth, these diapers feature a playful, enchanted pattern that shifts and giggles with the wearer's movements. - **Effects**: +1 to Charisma checks due to the endearing patterns, 10 lbs. Load capacity. - **Value**: 10 gp. - **Weight**: 0.5 lbs. - **Rarity**: Common. - **Type**: Light Armor/Apparel. - **Giant Guardian Nappies** (Rare item, Heavy Diaper Armor) - **Description**: Enchanted with protective runes, these massive diapers offer both comfort and safety, with extra padding around the sides. - **Effects**: +4 to AC, movement speed reduced by 15 feet, 250 lbs. Load capacity, wearer is immune to effects of being prone due to side padding but has disadvantage on Stealth checks due to the bulk. - **Value**: 500 gp. - **Weight**: 10 lbs. - **Rarity**: Rare. - **Type**: Heavy Armor/Apparel. - **Mystic Mittens of Muffling** (Uncommon Item, Diaper Adjunct) - **Description**: Soft, plush mittens that are worn like oversized diapers on the hands, seem to absorb sound around them. - **Effects**: Grants wearer advantage on Stealth checks involving silence, wearer cannot use weapons that require finger dexterity, such as bows or lockpicks. - **Value**: 75 gp. - **Weight**: 0.3 lbs. - **Rarity**: Uncommon. - **Type**: Miscellaneous. - **Enchanted Elastic Expanders** (Uncommon item, Diaper Accessory) - **Description**: A set of enchanted diaper tapes that can stretch to fit any size, ensuring the perfect fit every time. - **Effects**: Allows any diaper to be adjusted for any creature size, +5 lbs. to Load capacity, jumps and leaps are enhanced by the elastic force granting +5 ft on long jumps and 2 ft on high jumps. - **Value**: 45 gp. - **Weight**: 0.1 lbs. - **Rarity**: Uncommon. - **Type**: Accessory. - **Breezy Booties of Briskness** (Uncommon item, Diaper Adjunct) - **Description**: Feather-light and airy, these booties resemble oversized diapers and give off a faint refreshing breeze. - **Effects**: +10 to movement speed, ignores effects of difficult terrain related to mud or shallow water, wearer has disadvantage on saving throws against being moved by wind effects. - **Value**: 60 gp. - **Weight**: 0.4 lbs. - **Rarity**: Uncommon. - **Type**: Shoes. - **Soothing Soaker Satchels** (Magic item, Utility Diaper) - **Description**: These small yet highly absor...
Feb 2, 2024 at 5:15 AM EST — 1 exchange Canada, British Columbia fiction View full conversationView
USER: Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers are a necessity and a norm, not a fetish or a taboo. They simultaneously function as both cushy hip armor and apparel and are not only ubiquitously worn by everyone, adventurer and traveller, toddler, youngster, teenager and adult alike, but considered mandatory, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading' is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full, and the fuller it gets, the bigger, heavier and more cumbersome it is on its wearer! And diapers aren't just for wearing on the hips, either; many of them are so thick they can be repurposed as helmets, gloves, even poofy shields! Loading is determined through a sudden Constitution saving throw, the frequency and DC determined by the character's incontinence and eating habits; if they fail, they poop. A character can choose to intentionally fail this saving throw if they wish, and particularly incontinent Loaders fail automatically. A worn diaper that has met its capacity imposes the effects of encumbered on its wearer and needs to be changed out of, an act that requires an action from another ally, a fresh diaper on hand and a suitable changing spot where the task can b...
CHATBOT: - **Wanderer's Waddlers** (Common item, Medium Diaper Armor): - *1 lb., 20 gp, 50 lbs. Load capacity, +1 to AC, wearer's movement speed reduced by 5 feet when 30 lbs. Loaded or more.* - "Fashioned for the traveling adventurer, these feature a modest layer of padding and sturdy tapes to ensure a secure fit. They're decorated with a pattern of small boots and compasses." - Effects: Slight protection without major encumbrance, designed for ease of mobility until heavily loaded. - **Guardian's Gigantic Gauchos** (Uncommon item, Heavy Diaper Helm): - *3 lbs., 75 gp, 30 lbs. Load capacity, +2 to AC; while worn on the head, grants advantage on saving throws against being blinded or deafened by non-magical means.* - "These colossal diaper-hats resemble oversized pillowy gauchos, complete with a protective yet soft underfluff. The thick rim serves as a cushion against impacts." - Effects: Offers substantial protection to the head and senses, making it ideal for frontline combatants who face physical hazards. - **Spell-Slingers' Saturated Sidekicks** (Rare item, Light Diaper Gloves): - *0.3 lbs., 120 gp, 10 lbs. Load capacity each; wearer's spell attack rolls and spell saving throw DCs increase by 1 when at least 5 lbs. Loaded.* - "Affixed to each hand, these magically infused handwear potentiate a spellcaster's power as they absorb moisture. Each glove is adorned with arcane symbols and soft to the touch." - Effects: A boon for spellcasters, enhancing their magical abilities as they become increasingly loaded. - **Rogue's Rapid Rump-Racers** (Uncommon item, Light Diaper Boots): - *0.8 lbs., 95 gp, 40 lbs. Load capacity, wearer gains a +10 feet bonus to movement speed, has advantage on Dexterity (Stealth) checks until 20 lbs. Loaded.* - "Designed with a sleek, discreet profile, these aerodynamic diapers double as boots. A unique blend of material reduces sound made by movement." - Effects: Ideal for stealthy characters, granting improved movement and sneaking capabilities, but lose some benefits when heavily loaded. - **Paladin's Padded Protectors** (Very rare item, Heavy Diaper Shield): - *7 lbs., 450 gp, 200 lbs. Load capacity, +3 to AC, imposes disadvantage on enemy attackers within 5 feet due to emanating aura of intimidation when 100 lbs. Loaded or more.* - "More akin to a fortress wall than protective gear, this massive diaper is held like a shield. Holy symbols are embroidered on its plush exterior, which bulges threateningly when loaded." - Effects: Provides...
Feb 2, 2024 at 5:49 AM EST — 7 exchanges Canada, British Columbia fiction fanfiction View full conversationView
USER: Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers are a necessity and a norm, not a fetish or a taboo. They simultaneously function as both cushy hip armor and apparel and are not only ubiquitously worn by everyone, adventurer and traveller, toddler, youngster, teenager and adult alike, but considered mandatory, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading' is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full, and the fuller it gets, the bigger, heavier and more cumbersome it is on its wearer! And diapers aren't just for wearing on the hips, either; many of them are so thick they can double as helmets, gloves, even poofy shields! Loading is determined through a sudden Constitution saving throw, the frequency and DC determined by the character's incontinence and eating habits; if they fail, they poop. A character can choose to intentionally fail this saving throw if they wish, and particularly incontinent Loaders fail automatically. A worn diaper that has met its capacity imposes the effects of encumbered on its wearer and needs to be changed out of, an act that requires an action from another ally, a fresh diaper on hand and a suitable changing spot where the task can be perfo...
CHATBOT: Below is a list of diaper-centric loot and equipment, complete with descriptions and game mechanics: **Guardian Giga-Pants** (Uncommon item, Heavy Diaper Armor) - Weight: 4 lbs. - Value: 150 gp - Load capacity: 200 lbs. - Effect: +2 to AC, -5 feet to movement speed, wearer can use a bonus action to convert loaded weight into a physical barrier, halving damage from one incoming melee attack (recharges on a long rest). - Rarity: Uncommon - Description: "These reinforced diapers are adorned with metallic studs and magical glyphs that magically fortify their bearer, thick enough that the heft of one's 'load' can be kinetically channeled outward." **Featherlight Fluffies** (Rare item, Light Diaper Armor) - Weight: 0.3 lbs. - Value: 450 gp - Load capacity: 30 lbs. - Effect: No movement penalty, wearer gains +10 feet to jump distance, attack rolls of 1 against the wearer force the attacker to make a DC 10 DEX saving throw or fall prone. - Rarity: Rare - Description: "These diapers are crafted with the feathers of an Aarakocra, magically woven into the fabric, making them nearly as light as air even when heavily loaded." **Enchanted Elder Undies** (Rare item, Medium Diaper Armor) - Weight: 2.2 lbs. - Value: 310 gp - Load capacity: 150 lbs. - Effect: +1 to AC, grants wearer advantage on saving throws related to aging effects, spells from the wearer's Necromancy school deal an additional 1d6 necrotic damage. - Rarity: Rare - Type: Medium Diaper Armor - Description: "Woven from the ancient cloths preserved in crypts and laced with the essence of long-gone spirits, these diapers provide otherworldly comfort and a chilling touch to one's magic." **Spellwoven Swaddlers** (Very Rare item, Light Diaper Armor) - Weight: 0.7 lbs. - Value: 980 gp - Load capacity: 50 lbs. - Effect: Wearer gains a +1 bonus to spell attack rolls and saving throw DCs for spells they cast, recharges one expended spell slot (up to 3rd level) when fully loaded. - Rarity: Very Rare - Type: Diaper - Description: "Emblazoned with intricate runes that light up as the diaper is loaded, these are a spellcaster's dream, absorbing more than just the mundane." **Colossal Combat Cushion** (Very Rare item, Heavy Diaper Armor) - Weight: 12 lbs. - Value: 875 gp - Load capacity: 450 lbs. - Effect: +3 to AC, -15 feet movement speed, grants the wearer an extra reaction that can only be used to impose disadvantage on an enemy's attack by squashing it with the diaper's bulk. - Rarity: Very Rare - Type: Heavy Diaper ...
USER: With these hypothetical items and setting in mind, what could be some unique diaper-related Feats (including prerequisites, if any) a character could gain in this world?
CHATBOT: In a setting such as this, feats would likely cater to the daily life and necessities revolving around diaper usage. Here are some custom feats designed for this unique world: **Diaper Dynamo** - *Prerequisites*: Constitution 13 or higher - Gain +1 Constitution. - You've trained to increase your diaper's capacity. Increase your diaper's Load capacity by 50 lbs. - You've mastered the art of 'Loading' efficiently. You can now perform an intentional 'Load' as a bonus action without using up an action. **Padded Acrobatics** - *Prerequisites*: Dexterity 13 or higher - Gain +1 Dexterity. - Your movement speed is not affected by wearing Medium or Light Diaper Armor. - When performing an acrobatic maneuver, you gain temporary hit points equal to your Dexterity modifier if your diaper is at least half loaded (temporary hit points refresh in this manner only once per long rest). **Expansive Endurance** - *Prerequisites*: Constitution 15 or higher, Heavy Diaper Armor proficiency - Double the threshold for becoming encumbered due to your diaper's Load. - When wearing Heavy Diaper Armor, gain a bonus action that can be used to stabilize yourself if knocked prone, representing using the diaper's heft to your advantage. **Diaper Duelist** - *Prerequisites*: Proficiency with at least one melee weapon, wearing any Diaper Armor - While you are wearing Diaper Armor and wielding a melee weapon, you gain a +1 bonus to attack rolls. - When you hit a creature with a melee attack and your diaper is at least half loaded, you can use your reaction to impose disadvantage on that creature's next attack roll before the end of its next turn, as your load shifts and throws its balance off. **Feculent Fortress** - *Prerequisites*: Strength 13 or higher, Heavy Diaper Armor proficiency - When wearing Heavy Diaper Armor, you may add twice your proficiency bonus to any roll made to resist forced movement or to avoid being knocked prone. - Attacks that hit you from behind create a 5-foot barrier of difficult terrain around you if your diaper is loaded at least 25% capacity. **Swift Swaddler** No prerequisites - You can change your own diaper or assist an ally in changing their diaper using only a bonus action instead of an action. - Allies changed by you gain a +2 bonus to their AC until the start of your next turn, representing your skillful and swift diapering technique that lends additional protection. **Magic Master of Mess** - *Prerequisites*: Ability to cast at least one spell, wearing ...
Mar 18, 2024 at 9:59 PM EDT — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: ## Glaceon in D&D 5e ### Lore Introduction In the frosted verges of the Everwinter Forest, amidst the perpetually snow-clad groves and icy streams, roams a creature of sublime grace and tranquil power -- the Glaceon. Born from the most mystical convergence of arcane energy and the relentless embrace of winter, Glaceon is a rare sight, embodying the serene yet perilous nature of the cold itself. Legend whispers that Glaceon is the guardian of the winter realms, capable of bending ice and snow to its will, creating sculptures of frozen beauty or fierce blizzards with but a mere whim. Travelers speak of sightings near ancient ruins covered in snow or deep within frozen caves aglow with magical ice, where the Glaceon watches over its domain. Those few who have witnessed its power speak of a creature that can summon the elements of winter to defend the natural balance, or simply to play in the undisturbed peace of its icy world. ### Stat Block **Glaceon** *Medium fey (pokemon), neutral good* **Armor Class:** 15 (Natural Armor) **Hit Points:** 85 (10d8 + 40) **Speed:** 40 ft. **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** :---: | :---: | :---: | :---: | :---: | :---: 12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 15 (+2) | 17 (+3) **Skills:** Perception +6, Stealth +8 **Damage Immunities:** Cold **Senses:** passive Perception 16 **Languages:** understands Common but doesn't speak **Challenge:** 6 (2,300 XP) **Frost Walker.** Glaceon can move across and climb icy surfaces without needing to make an ability check. Additionally, any water it walks on freezes instantly, creating a path of ice. **Ice Body.** Glaceon regains 10 hit points at the start of its turn if it's in icy or snowy terrain. **Actions** **Multiattack.** Glaceon makes two attacks: one with its Freeze Dash and one with its Ice Fang. **Freeze Dash.** *Melee Spell Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (3d6 + 4) cold damage, and the target must succeed on a DC 15 Constitution saving throw or be slowed (as per the *slow* spell) for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. **Ice Fang.** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 17 (3d8 + 4) piercing damage plus 5 (1d10) cold damage. **Avalanche (Recharge 5-6).** Glaceon magically calls down a barrage of ice blocks within a 20-foot radius centered on a point it can see within 60 feet of it. Creatures in the area must make a DC 16...
Mar 19, 2024 at 3:08 PM EDT — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: If the Pokemon Azurill was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: **Azurill, The Polka Dot Pokemon** --- **Description:** In the tranquil brooks and ponds of the Faewild, a creature of playful demeanor and mystical origins frolics. Known as Azurill, this beings are beloved by fey and mortal alike for their joyous nature and the enchanting melodies they produce. Covered in vibrant blue fur with a bouncy, ball-like tail, Azurills are often seen leaping from water lily to water lily, leaving behind a trail of sparkles that delight the hearts of those fortunate enough to witness. Legends say Azurills bring good fortune to the pure-hearted adventurers who treat them kindly. **Armor Class:** 12 (Natural Armor) **Hit Points:** 22 (5d6 + 5) **Speed:** 20 ft., swim 40 ft. **STR | DEX | CON | INT | WIS | CHA** 8 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) **Skills:** Acrobatics +5, Performance +4 **Senses:** Passive Perception 10 **Languages:** Understands Sylvan but can't speak **Challenge:** 1/2 (100 XP) **A. Abilities:** 1. **Innate Spellcasting.** Azurill's innate spellcasting ability is Charisma (spell save DC 12). Azurill can innately cast the following spells, requiring no material components: - At will: *water splash* (as *fire bolt*, but water damage) - 3/day each: *charm person*, *cure wounds* 2. **Water Bound.** While in contact with water, Azurill can take the Dash action as a bonus action and has advantage on Acrobatics checks. 3. **Bounce.** As an action, Azurill can leap up to 30 feet to a space it can see. If it lands in a space adjacent to an enemy, the creature must succeed on a DC 13 Dexterity saving throw or take 2d6 bludgeoning damage and be knocked prone. **B. Actions:** 1. **Tackle.** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. **C. Lore:** In a world where magic weaves through the very fabric of nature, creatures like Azurill serve as a reminder of the whimsical bond between the elements and sentient beings. Adapted to both land and water, they seamlessly blend the essence of aquatic grace and terrestrial curiosity. Druidic circles often seek out Azurills for their innate healing abilities and their cheerful songs, which are said to soothe even the most troubled minds. However, their charming demeanor doesn't mean they are defenseless; when threatened, Azurills can unleash torrents of mystical water and bounce away from danger with astonishing agility. Sages and scholars believe Azurills to be the manifestation of water elementals' joy, a theory su...
Mar 19, 2024 at 3:19 PM EDT — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: If the Pokemon Minccino was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: ### Minccino in Dungeons & Dragons 5e **Minccino** *Small beast, unaligned* --- **Armor Class** 13 **Hit Points** 13 (3d6 + 3) **Speed** 30 ft. --- |STR|DEX|CON|INT|WIS|CHA| |:-:|:--:|:-:|:--:|:-:|:--:| |6 (-2)|16 (+3)|12 (+1)|7 (-2)|14 (+2)|10 (+0)| --- **Skills** Stealth +5, Perception +4 **Senses** Passive Perception 14 **Languages** -- **Challenge** 1/4 (50 XP) --- **Keen Smell.** Minccino has advantage on Wisdom (Perception) checks that rely on smell. **Tickle.** As an action, Minccino can use its tail to tickle a creature within 5 feet of it. If the target is a creature other than an undead, a construct, or a creature that is immune to being charmed, it must succeed on a DC 10 Wisdom saving throw or be incapacitated with laughter until the end of Minccino's next turn. ### Actions **Slap.** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 4 (1d4 + 2) bludgeoning damage. ### Lore In the verdant forests and bustling marketplaces of the realm, the Minccino live as both wild creatures and beloved companions. Known for their obsession with cleanliness, these creatures can often be found grooming themselves or their companions with their fluffy tails, leaving no spot untouched by their meticulous care. Their existence, however, is not merely one of vanity. Villagers welcome Minccino into their homes and shops, valuing them as natural cleaners who keep their dwellings free of dust and pests with unmatched zeal. Minccino are curious and sociable creatures, often approaching travelers and townsfolk with a gentle coo. Children alike find in them a playful friend, for a Minccino's tickle can bring even the most solemn knight to laughter. Yet, do not be fooled by their playful demeanor and soft fur; when threatened, they defend themselves with quick slaps of their tail, agilely dodging attacks with the grace of a trained acrobat. Legends tell of a rare few who possess a gleaming pearl-like object that brings about the evolution of a Minccino into a more majestic form. Those fortunate enough to witness such a transformation describe it as a spectacle of light and beauty, emblematic of the creature's rarity and the mystery that is nature itself. In this world, Minccino serves as a reminder that even the smallest beings can impact the lives around them, weaving a story of harmony and coexistence in the fabric of this grand adventure.
Mar 19, 2024 at 5:50 PM EDT — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: If the Pokemon Mesprit was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: ### Mesprit (The Being of Emotion) *Small celestial (pokemon), neutral* --- **Armor Class** 17 (natural armor) **Hit Points** 152 (16d8 + 80) **Speed** 30 ft., fly 60 ft. --- | STR | DEX | CON | INT | WIS | CHA | |------|------|------|------|------|------| | 14 (+2) | 20 (+5) | 20 (+5) | 25 (+7) | 25 (+7) | 30 (+10) | --- **Saving Throws** Int +12, Wis +12, Cha +15 **Skills** Insight +12, Perception +12, Persuasion +15 **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks **Damage Immunities** psychic **Condition Immunities** charmed, frightened **Senses** truesight 120 ft., passive Perception 22 **Languages** telepathy 120 ft. **Challenge** 16 (15,000 XP) --- **Legendary Resistance (3/Day).** If Mesprit fails a saving throw, it can choose to succeed instead. **Innate Spellcasting.** Mesprit's innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components: At will: *detect thoughts, calm emotions* 3/day each: *teleport, confusion, psychic scream (as a 7th-level spell)* 1/day: *mass suggestion* **Emotional Aura.** As a bonus action, Mesprit can radiate an aura of emotion in a 30-foot radius. Each creature in that area must succeed on a DC 18 Wisdom saving throw or be affected by a random emotion (DM's choice or roll on the Emotions table). The effect lasts for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. **Emotions Table** 1. *Joy.* The target is charmed. 2. *Sadness.* The target is incapacitated with overwhelming grief. 3. *Fear.* The target is frightened. 4. *Anger.* The target is enraged and must use its turn to attack the nearest creature. **Magic Resistance.** Mesprit has advantage on saving throws against spells and other magical effects. --- ### Actions **Multiattack.** Mesprit makes two attacks with its Mind Strike. **Mind Strike.** Melee Spell Attack: +12 to hit, reach 5 ft., one target. *Hit:* 14 (2d8 + 5) psychic damage. **Healing Wish (Recharge 5-6).** Mesprit sacrifices itself to fully heal all allies within 50 feet. Mesprit drops to 0 hit points, but its allies regain all lost hit points and are cured of all diseases, poisons, blindness, and deafness. ### Legendary Actions Mesprit can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Mesprit regains spent ...
Mar 19, 2024 at 6:15 PM EDT — 1 exchange Canada, British Columbia fiction fanfiction View full conversationView
USER: If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would appear and fit into a fantasy setting.
CHATBOT: #### Glaceon - The Frost Breath Pokemon *In the snow-laden reaches of the Frostfell, a stunning creature known as Glaceon has been observed by the few travelers daring enough to endure the relentless cold. Said to be the embodiment of winter's chill, the Glaceon moves gracefully across the icy landscape, leaving a trail of frosted flowers and crystalline structures in its wake. Legends speak of Glaceon as a guardian of the eternal winter, capable of summoning blizzards to protect its snowy domain from intruders. Scholars, intrigued by these accounts, have classified Glaceon as a rare Elemental Beast with a deep connection to the Plane of Ice.* --- ### Glaceon *Medium elemental, neutral good* **Armor Class:** 13 (natural armor) **Hit Points:** 68 (8d8 + 32) **Speed:** 30 ft. **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** :--: | :--: | :--: | :--: | :--: | :--: 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) **Skills:** Perception +6, Stealth +6 **Damage Immunities:** Cold **Senses:** passive Perception 16 **Languages:** understands Common but doesn't speak **Challenge:** 5 (1,800 XP) --- **Ice Body.** In snowy or icy conditions, Glaceon regains 5 hit points at the start of its turn. **Frost Walk.** Glaceon can move across and climb icy surfaces without needing to make an ability check. Additionally, the ground within a 10-foot radius of Glaceon is considered difficult terrain for its enemies due to the ice forming under their feet. ### Actions **Multiattack.** Glaceon can use its Frost Aura and makes two attacks with its Icy Fang. **Icy Fang.** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 8 (1d10 + 3) piercing damage plus 4 (1d8) cold damage. **Frost Breath (Recharge 5-6).** Glaceon exhales a blast of freezing wind in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one. **Frost Aura.** Glaceon radiates a chilling aura in a 10-foot radius. At the start of each of Glaceon's turns, each creature in the aura's area must succeed on a DC 14 Constitution saving throw or take 4 (1d8) cold damage. The aura lasts until the end of Glaceon's next turn. --- *In the frigid silence of the world blanketed in snow, the Glaceon stands as a serene yet formidable presence. It is both a creature of wonder and of caution to those who roam the icy wilds--the embodiment of the cold, unwavering strength of winter.*
Mar 20, 2024 at 1:31 AM EDT — 1 exchange Canada, British Columbia fiction explicit View full conversationView
USER: Create a list of loot and equipment (including name, effects, and rarity) for a hypothetical expansion-centred MMORPG taking place in a world where the phrase "bigger is better" is taken literally and having oversized assets (sorted into three main categories: BUST, BELLY and BUTT, or BULGE which replaces BUST for male characters, known as the Four Bs) is ubiquitous; the larger one's assets are, the more powerful they're considered in-universe, and even the smallest, thinnest and most flat of characters can become enormous with enough time, loot and "experience gain". Unlike usual MMORPGs, there is so such thing as a limit in becoming *too* big or powerful; characters with enough EXP and powerful loot can rapidly become larger than houses, towns, cities, countries, continents, planets... infinite EXP and loot leads to infinite levelling, leads to infinite size, and the effects of loot all stack with other loot. The only finite thing is how much room there is to fill in all space-time, and players can choose to either carefully balance allocating points in two or all three size categories or dump everything into one asset to make it as massive as possible. For a sense of scale, +1 to any one of the Bs equals to 1 foot in growth. Example 1: **Band of Least Resistance** (*Rare* ring, wearable) "Wearer's body weight does not count against their carrying capacity" Example 2: **Bare-Chested Leggings** (*Exotic* leggings, wearable) "+9 DEF, +10 BUST, +14 CHA, +60% carrying capacity,...
CHATBOT: 1. **Gargantuan Girdle of Gravitas** (*Mythic* belt, wearable) "+40 BELLY, +25% resistance to all debuffs, wearer's footsteps cause minor tremors" 2. **Colossal Codpiece of Conquest** (*Legendary* codpiece, wearable, replaces BULGE for male characters) "+50 BULGE, +20 STR, intimidates enemies with lesser BULGE" 3. **Atlas's Armlets of Absurdity** (*Divine* armlets, wearable) "+15 to all Four Bs, +5% to all stats per 50 total Bs, enables flight at +200 total Bs" 4. **Titan's Trousers of the Tremendous** (*Artifact* trousers, wearable) "+100 BUTT, halved movement speed, wearer's sit-down becomes a devastating area of effect attack" 5. **Boon of Balanced Bounty** (*Unique* potion, consumable) "Evenly divides current total size increase among the Four Bs, grants +10 to all Bs" 6. **Infinity Insole Inserts** (*Eternal* insoles, wearable) "Walking generates EXP based on distance, +1 to a random B per mile walked, chance of random teleportation increase with size" 7. **Ponderous Pendant of Proliferation** (*Exotic* pendant, wearable) "+5 to chosen B every hour, -5 from the other Bs, wearer can reroll the growing B every day" 8. **Endless Expansion Elixir** (*Mythic* potion, consumable) "Doubles the wearer's total size, halves their speed permanently, can only be used once per player" 9. **Boots of Boundless Bounds** (*Legendary* boots, wearable) "+25 BUTT, wearer's jump can cause shockwaves, the shockwave's strength increases with BUTT size" 10. **Sash of Surging Silhouettes** (*Artifact* sash, wearable) "+30 BUST/BULGE (depending on character), +15 BELLY, +15 BUTT, each B's increases add 1% to maximum health" 11. **Voracious Vestments of Volume** (*Divine* vestments, wearable) "+70 to selected B, -10 to the others, grants immunity to size reduction effects" 12. **Ring of Radical Redistribution** (*Unique* ring, wearable) "Allows wearer to reallocate Bs points once per day without penalty, +5% total size increase" 13. **Diadem of Dimensional Dominance** (*Eternal* diadem, wearable) "+200 to selected B, enables wearer to shrink or grow objects and beings with a touch, limited by wearer's own size" 14. **Belt of Brobdingnagian Bearing** (*Mythic* belt, wearable) "+50 BELLY, increases wearer's gravity, pulling smaller enemies towards them" 15. **Chrono Crystal Corset** (*Eternal* corset, wearable) "Freezes size increases for 24 hours, then doubles them. Wearer can't gain size during freeze. Binds on equip."