IP #185

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1 fiction conversations over 1 month, 9 days (Feb 8, 2024 – Mar 18, 2024) 15% prompt uniqueness British Columbia, Canada
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Feb 8, 2024
Mar 18, 2024
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Conversation Clusters (23)
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C0 Create a bullet list of loot and equipment (including name, description, effects 24 conv. C1 Create a comprehensive list of 'Cup Size Classes' that can be incorporated into 21 conv. C2 Make a D&D 5e statblock for a hypothetical creature called a "Wobblebutt Sheep". 14 conv. C3 Create a bullet list of loot and equipment (including name, effects, and rarity) 13 conv. C4 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 12 conv. C5 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 12 conv. C6 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 12 conv. C7 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 8 conv. C8 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 7 conv. C9 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 6 conv. C10 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 4 conv. C11 Write the script for an episode of a 90's animated cartoon sitcom starring a gia 3 conv. C12 Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb 3 conv. C13 Write the script for an episode of a comedic animated slice-of-life sitcom starr 2 conv. C14 Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you ha 2 conv. C15 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C16 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 1 conv. C17 Make up a new D&D 5e trait/feat called "Bottom-Heavy". × 1 conv. C18 Write an additional addendum to the end of this hypothetical SCP document: **Ite 1 conv. C19 If the Digimon Lopmon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C20 Could you make a statblock for a creature I'm making? It is a "Floating Glove", 1 conv. C21 If Isabelle from the Animal Crossing series were a character in D&D 5e, what wou 1 conv. C22 Write a story about a cute teenage girl named Lovelitchi who secretly lives a do 1 conv.
1 conversation in cluster Cluster 17× “Make up a new D&D 5e trait/feat called "Bottom-Heavy".” over less than a minute (Feb 13, 2024 – Feb 13, 2024), oldest first. Show: 10 15 50 100
Feb 13, 2024 at 3:23 AM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e trait/feat called "Bottom-Heavy".
CHATBOT: Feat: Bottom-Heavy Prerequisite: Constitution 13 or higher Your unusually low center of gravity and stable stance make you tougher to move and knock over. You've learned to leverage your build to your advantage in battle, resisting forces that would typically put others off balance. Whether it's due to your unique physique, your affinity to carrying heavier lower-body armament, or your extensive training, this trait grants you the following benefits: 1. Sturdy Stance: You gain advantage on Strength and Dexterity saving throws made against effects that would knock you prone. 2. Unwavering: You have advantage on checks made to resist being moved against your will by another creature, such as during a shove or grapple attempt, provided you are standing on the ground and not flying, climbing, or swimming. 3. Anchor Leg: Once per short or long rest, when you take the Dash action, you may opt to perform a special charge that grants you a bonus to your next melee attack's damage roll equal to twice your Constitution modifier (minimum of +2). If this attack hits, your target must succeed on a Strength saving throw (DC equal to 8 + your proficiency bonus + your Constitution modifier) or be either knocked prone or pushed back 5 feet (your choice). 4. Low-Profile: While prone, you may choose to grant disadvantage on ranged weapon attack rolls against you, as you make yourself a smaller target while still being able to crawl at half speed without standing. This feat symbolizes your character's unshakeable fortitude and ability to stand their ground in the heat of battle.