Estimated User #678 (2 IP addresses)
1 fiction conversations
over 1 month, 2 days
(Apr 26, 2023 – May 29, 2023)
Moscow, Russia
Estimated User Group (2 IP addresses)
Click to compare IP addresses
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An IP address relates to the location of a user's computer or device, and a single person may have multiple IP addresses if they use different locations or networks. These IP addresses are grouped because the average embedding of each IP address's first turns (computed with all-MiniLM-L6-v2 sentence-transformer) has cosine similarity ≥ 0.85 and they share the same state (Moscow). Groups are merged transitively—if A matches B and B matches C, all three are grouped even if A and C are below 0.85.
Pairwise cosine similarities (1 pairs)
| IP A | IP B | Similarity |
|---|---|---|
5153df7e7dca... |
562f32bc2b86... |
0.860 |
Activity Timeline ▶
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Apr 26, 2023
May 29, 2023
All conversations
Conversation Clusters (11)
TF-IDF
Sentence
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C0
Design a story for a game like Uru: Ages Beyond Myst
6 conv.
C1
Tell me about Uru: Ages Beyond Myst. What worlds are there?
2 conv.
C2
Talk me about obduction. Invent a new world for the game
2 conv.
C3
Tell me briefly about Uru: Ages Beyond Myst. What eras are there?
1 conv.
C4
Come up with a plot for a Uru clone game: Ages Beyond Myst
×
1 conv.
C5
Come up with a game similar to Aporia Beyond the Valley
1 conv.
C6
talk me about game Uru: Ages Beyond Myst. What worlds exit here?
1 conv.
C7
talk me about game Obduction. What worlds exit here?
1 conv.
C8
which game is better: Obduction or Uru: Ages Beyond Myst. Rate these 2 games on
1 conv.
C9
Talk me about Uru: Ages beyond Myst. Invent a new world for the game
1 conv.
C10
ideas for a quest game
1 conv.
1 conversation in cluster Cluster 4× “Come up with a plot for a Uru clone game: Ages Beyond Myst” over less than a minute (Apr 26, 2023 – Apr 26, 2023), oldest first.
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USER: Come up with a plot for a Uru clone game: Ages Beyond Myst
CHATBOT: In Ages Beyond Myst, players find themselves on an island world called Eon, home to ancient civilizations that have long since vanished. The island is dotted with portals that transport players to different ages, each with their unique culture, mythology, and technology. As players explore these ages, they uncover clues to a larger mystery: the disappearance of an advanced civilization that once ruled over Eon. The more players learn, the more they realize that their actions in the past may shape the fate of the future. Along the way, players encounter a host of challenges, including puzzles, platforming sections, and combat. They must also gather resources and craft tools to survive in the different ages. But as players progress, they realize that their actions have consequences. Messing with the timeline could have unexpected repercussions, and players must weigh the risks of their actions carefully. Ultimately, the game hinges on a climactic choice: Will players save the lost civilization, or let it fall into oblivion? The answer depends on the choices made throughout the game, culminating in a finale that will leave players pondering the nature of time and causality.
USER: example But as players progress, they realize that their actions have consequences
CHATBOT: For example, in one age, the player may encounter an advanced civilization on the brink of war. The player can choose to intervene and prevent the conflict, leading to a more peaceful future for that age. However, this may also cause a ripple effect throughout the timeline, altering events in unexpected ways. Alternatively, the player may decide to let the conflict play out, resulting in a more violent age but potentially preserving the timeline as it was meant to be. There are no clear right or wrong choices, and the consequences of each decision will only become apparent as the player progresses through the game. In another age, the player may uncover a powerful artifact that seems to have a significant impact on the future. Depending on how the player uses it, they may either unleash chaos or bring about a new era of prosperity and stability. Throughout the game, the player must navigate these tricky moral dilemmas, never quite sure of the consequences of their actions. As they progress towards the climax, their choices come to a head in a tense, mind-bending finale that can lead to multiple endings depending on the player's decisions.