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“If the Pokemon Glaceon was a creature in a hypothetical D&D setting/homebrew, wh” (5 conversations)
fanfiction
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Dec 21, 2023 at 4:56 PM EST
Canada
, British Columbia
USER
If the Pokemon Glaceon was a creature in a hypothetical D&D setting/homebrew, what would its statblock look like?
CHATBOT
When translating a Pokemon into Dungeons & Dragons, you would want to consider the abilities and characteristics that define that Pokemon. For Glaceon, as an evolved form of Eevee with ice-based abilities, a stat block could look something like this in a D&D 5e homebrew setting: ``` Glaceon Medium fey (pokemon), usually neutral Armor Class: 14 Hit Points: 68 (8d8 + 32) Speed: 30 ft. STR | DEX | CON | INT | WIS | CHA 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) Skills: Acrobatics +6, Perception +4 Damage Immunities: Cold Senses: Passive Perception 14 Languages: Understands Common but does not speak Challenge: 5 (1,800 XP) Abilities: Frost Body: Melee attacks against Glaceon have a chance to inflict cold damage upon the attacker. Whenever a creature hits Glaceon with a melee attack, the attacker takes 5 (1d10) cold damage. Snow Cloak: In snowy or icy conditions, Glaceon has advantage on Stealth checks. Ice-type Attacks: Glaceon uses a range of ice-based attacks represented by its spells. Spellcasting: Glaceon is a 5th-level spellcaster. Its spellcasting ability is Dexterity (spell save DC 14, +6 to hit with spell attacks). Glaceon has the following spells prepared: - Cantrips (at will): Ray of Frost, Frostbite - 1st level (4 slots): Ice Knife, Fog Cloud - 2nd level (3 slots): Snilloc's Snowball Swarm, Enhance Ability (Constitution only) - 3rd level (2 slots): Sleet Storm Mirror Coat (Recharge 5-6): As a reaction when Glaceon is hit by an attack, it can reflect the damage back to the attacker. The attacker must make a DC 14 Dexterity saving throw, taking the same damage it dealt on a failed save, or half as much damage on a successful one. Cold Snap (1/Day): Glaceon unleashes a wave of freezing energy in a 15-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 27 (6d8) cold damage on a failed save, or half as much damage on a successful one. Actions: Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) cold damage. Frost Paw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) bludgeoning damage, and the target's speed is reduced by 10 feet until the start of Glaceon's next turn. ``` In creating a stat block for Glaceon, it's important to capture the essence of its abilities as a Pokemon, including its ice-type attacks, agile and graceful demeanor, and adaptability to cold environments. You might need to adjust this stat block for balance and fitting within your campaign's power level, and you can further customize it to more closely match Glaceon's Pokemon move set if desired.