Cluster 41
“Create a 5th edition spell that steals teleports a target object to the caster.” (1 conversations)
fanfiction
2 turns Feb 26, 2024 at 8:16 PM EST Canada , British Columbia
USER
Create a 5th edition spell that steals teleports a target object to the caster.
CHATBOT
Certainly! Below is a custom 5th Edition D&D spell that allows a caster to teleport an object to themselves. Please note that introducing new spells into your campaign should be done with your Dungeon Master's approval, as they can have significant impacts on game balance. --- **Conjure Object** *5th-level conjuration* **Casting Time:** 1 action **Range:** 60 feet **Components:** V, S, M (a lodestone and a piece of string) **Duration:** Instantaneous **Classes:** Sorcerer, Wizard, Warlock, Bard You target one object that you can see within range, and that weighs up to 150 pounds. If the object is being worn or carried by a creature, the creature must succeed on a Strength saving throw or lose grip of the item, allowing it to be teleported. Unattended objects automatically fail this saving throw. Upon casting this spell, the chosen object is teleported directly to your hands or to a space you choose within 5 feet of you. If your hands are full when the spell is cast, the object falls to the ground at your feet. If the object is fixed in place or too large to be teleported, the spell fails, and no components are consumed. The teleportation fails if the item is inside an antimagic field, if the object or the space you choose is within an area warded against magical travel, or if you attempt to transport the object across planar boundaries. **At Higher Levels.** When you cast this spell using a spell slot of 6th level or higher, the maximum weight of the object you can teleport increases by 150 pounds for each slot level above 5th. --- Please note that the balance for a spell like this one is quite delicate. To avoid it being too powerful or disruptive, it's been given a weight limit and restrictions on where it can take objects from. The spell is designed to be versatile enough to retrieve important objects from a distance but not so powerful as to be abused by players to, for example, steal heavily-guarded artifacts with ease. As always, consult with your DM before adding this spell to your campaign to ensure it fits within the balance and theme of your game.
USER
I don't like the name, suggest 20 others that might work with such a spell
CHATBOT
Certainly! Here are 20 alternative names for a spell that teleports a target object to the caster: 1. Arcane Lure 2. Grasp of the Spellthief 3. Mystic Retrieval 4. Blinkfetch 5. Summon Item 6. Caster's Claim 7. Mage Hand Grasp 8. Telekinetic Heist 9. Focal Translocation 10. Pocket Portal 11. Warp Item 12. Fetch from Afar 13. Relic Rapture 14. Dimensional Draw 15. Sorcerer's Snatch 16. Enchanter's Entitlement 17. Ethereal Embrace 18. Void Pull 19. Planar Pluck 20. Arcane Anchor Grab Each name offers a slightly different angle on the mechanics or flavor of the spell, so you can choose the one that best fits your setting or your spellcaster's theme and personality. Discuss your choice with your Dungeon Master to make sure it fits the style and balance of your campaign.